Characters can create weapons, armor, and other goods with raw materials through a system of skill-based crafting. The entire party can assist in this process if they have the appropriate skills. While in conversation with other characters, the player character can influence them by using several skills, such as "Intimidate" or "Diplomacy". The player character can engage in other activities outside of combat, such as completing quests and interacting with non-player characters. Defeating monsters and completing quests bestows experience points on the party, which are used to gain levels and become more powerful. The player can control a character individually by selecting specific actions to be taken against enemies, or allow the game's artificial intelligence to fight by using a pre-selected set of behaviors for each character. Storm of Zehir uses the dice d20 System of Dungeons & Dragons and each action requires a random number generated by a die roll. In combat, players have access to a variety of abilities and magic spells, based on the makeup of the party. The party can rest while on the map, but doing so puts them at risk of random encounters in the form of wandering monsters. While on the map, characters can use various skills to identify treasure, monsters, and other points of interest, such as side quests and secret locations. The game provides an overland map that is used to move between different areas like towns and dungeons. The party can then explore several regions on the Forgotten Realms continent of Faerûn. but pre-made characters are available if the player is not interested in complete customization. The rest of the player's party can also be created, unlike Neverwinter Nights 2, New character creation options include the yuan-ti pureblood and gray orc races, the swashbuckler class, and the Hellfire warlock and doomguide of Kelemvor prestige classes. Players first create a character along the lines of the Dungeons & Dragons 3.5 rules by selecting a variety of traits, such as a race and class. Storm of Zehir is an expansion of Neverwinter Nights 2 and continues the formula of a role-playing video game played from an overhead third-person perspective.
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